Soulknife Power List: Difference between revisions
Created Soulknife Power List page |
→0-Level Soulknife Powers (Talents): Added links to full power descriptions. |
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! style="width: 200px;" | Power Name !! style="width: 50px;" | Augment !! Description | ! style="width: 200px;" | Power Name !! style="width: 50px;" | Augment !! Description | ||
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| Blinding Flash || style="text-align:center;" | A || Dazzle an opponent. | | [https://www.d20pfsrd.com/alternative-rule-systems/psionics-unleashed/psionic-powers/b/blinding-flash Blinding Flash] || style="text-align:center;" | A || Dazzle an opponent. | ||
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| Conceal Thoughts || || You conceal your motives. | | [https://www.d20pfsrd.com/alternative-rule-systems/psionics-unleashed/psionic-powers/c/conceal-thoughts Conceal Thoughts] || || You conceal your motives. | ||
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| Detect Psionics || || You detect the presence of psionics. | | [https://www.d20pfsrd.com/alternative-rule-systems/psionics-unleashed/psionic-powers/d/detect-psionics Detect Psionics] || || You detect the presence of psionics. | ||
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| Distract || || Target gets -4 bonus on Perception and Sense Motive checks. | | [https://www.d20pfsrd.com/alternative-rule-systems/psionics-unleashed/psionic-powers/d/distract Distract] || || Target gets -4 bonus on Perception and Sense Motive checks. | ||
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| | | [https://www.d20pfsrd.com/alternative-rule-systems/psionics-unleashed/psionic-powers/e/empathy Empathy] || style="text-align:center;" | A || You know the subject’s surface emotions. | ||
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| | | [https://www.d20pfsrd.com/alternative-rule-systems/psionics-unleashed/psionic-powers/f/float Float] || style="text-align:center;" | A || You buoy yourself in water or other liquid. | ||
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| | | [https://www.d20pfsrd.com/alternative-rule-systems/psionics-unleashed/psionic-powers/f/fortify#TOC-Fortify-Lesser Fortify, Lesser] || || Gain a +1 bonus on saving throws. | ||
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| | | [https://www.d20pfsrd.com/alternative-rule-systems/psionics-unleashed/psionic-powers/k/know-direction-and-location Know Direction and Location] || style="text-align:center;" | A || You discover where you are and what direction you face. | ||
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| | | [https://www.d20pfsrd.com/alternative-rule-systems/psionics-unleashed/psionic-powers/s/sense-poison Sense Poison] || || Detect the presence of poison in a creature. | ||
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| | | [https://www.d20pfsrd.com/alternative-rule-systems/psionics-unleashed/psionic-powers/t/telekinetic-punch Telekinetic Punch] || || Deal 1 force damage to target. | ||
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| Vim || || Gain 1 temporary hit point. | | [https://www.d20pfsrd.com/alternative-rule-systems/psionics-unleashed/psionic-powers/t/telepathic-lash Telepathic Lash] || style="text-align:center;" | A || Humanoid creature of 4 HD or less loses next action. | ||
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| [https://www.d20pfsrd.com/alternative-rule-systems/psionics-unleashed/psionic-powers/v/vim Vim] || || Gain 1 temporary hit point. | |||
|} | |} | ||
Revision as of 23:29, 27 November 2024
0-Level Soulknife Powers (Talents)
| Power Name | Augment | Description |
|---|---|---|
| Blinding Flash | A | Dazzle an opponent. |
| Conceal Thoughts | You conceal your motives. | |
| Detect Psionics | You detect the presence of psionics. | |
| Distract | Target gets -4 bonus on Perception and Sense Motive checks. | |
| Empathy | A | You know the subject’s surface emotions. |
| Float | A | You buoy yourself in water or other liquid. |
| Fortify, Lesser | Gain a +1 bonus on saving throws. | |
| Know Direction and Location | A | You discover where you are and what direction you face. |
| Sense Poison | Detect the presence of poison in a creature. | |
| Telekinetic Punch | Deal 1 force damage to target. | |
| Telepathic Lash | A | Humanoid creature of 4 HD or less loses next action. |
| Vim | Gain 1 temporary hit point. |
1st-Level Soulknife Powers
| Power Name | Augment | Description |
|---|---|---|
| Bestow Blade | A | You manifest a short-duration mind blade that may be handed to another character. |
| Biofeedback | A | Gain DR 2/-. |
| Burst | A | Gain +10 ft. to speed this round. |
| Catfall | A | Instantly save yourself from a fall. |
| Chameleon | A | Gain +10 enhancement bonus on Stealth checks. |
| Charge Psychic Strike | A | You charge your mind blade with psychic strike energy. |
| Circumstance Shield | A | Gain a +1 bonus to Initiative. Discharge for bonus to a single Reflex save. |
| Deflect Missiles | A | Gain protection against ranged attacks. |
| Elfsight | Gain low-light vision, +2 bonus on Perception checks, and notice secret doors. | |
| Empathic Connection | A | Makes one person your friend. |
| Empty Mind | A | Gain +2 on Will saves until your next action. |
| Force Screen | A | Invisible disc provides +4 shield bonus to AC. |
| Fortify | A | You gain a +2 resistance bonus on saves. |
| Grip of Iron | A | Your iron grip gives +4 bonus on grapple checks. |
| Inertial Armor | A | Tangible field of force provides you with +4 armor bonus to AC. |
| Inevitable Strike | A | Gain an insight bonus on your next attack. |
| Metaphysical Weapon | A | Weapon gains +1 bonus. |
| Natural Healing | A | Heal 3 hit points of damage. |
| Precognition, Defensive | A | Gain +1 insight bonus to AC and saving throws. |
| Precognition, Offensive | A | Gain +1 insight bonus on your attack rolls. |
| Precognition, Tactical | A | Gain +2 enhancement bonus to combat maneuvers. |
| Prescience, Offensive | A | Gain +2 insight bonus on your damage rolls. |
| Prevenom Weapon | A | Your weapon is mildly venomous. |
| Psychic Tracking | A | Track a creature by thought, rather than by physical tracks. |
| Psychokinetic Cannon | A | Launch a projectile without its launcher. |
| Skate | A | Subject slides skillfully along the ground. |
| Stomp | A | Subjects fall prone and take 1d4 nonlethal damage. |
| Synesthete | You receive one kind of sense when another sense is stimulated. | |
| Thicken Skin | A | Gain +1 enhancement bonus to your AC for 10 min./level. |
| Vigor | A | Gain 5 temporary hit points. |
2nd-Level Soulknife Powers
| Power Name | Augment | Description |
|---|---|---|
| Body Adjustment | A | Heal 1d12 damage. |
| Body Equilibrium | You can walk on nonsolid surfaces. | |
| Body Purification | A | Restore 2 points of ability damage. |
| Cloud Mind | A | You erase knowledge of your presence from target’s mind. |
| Compelling Voice | A | Compels subject to follow stated course of action. |
| Concealing Amorpha | A | Quasi-real membrane grants you concealment. |
| Detect Hostile Intent | You can detect hostile creatures within 30 ft. of you. | |
| Dimension Swap | A | You and an ally switch positions. |
| Dissolving Weapon | A | Your weapon deals 4d6 acid damage. |
| Empathic Transfer | A | Transfer another’s wounds to yourself. |
| Endorphin Surge | A | You incite a rush of endorphins, augmenting your physical form. |
| Energy Adaptation, Specified | A | Gain resistance 10 to one energy type. |
| Feat Leech | A | Borrow another’s psionic or metapsionic feats. |
| Heightened Vision | See 60 ft. in total darkness. | |
| Hustle | Instantly gain a move action. | |
| Mindscramble | A | A psionic field around your mind blade deals extra nonlethal damage and stuns your foe. |
| Object Reading | A | Learn details about an object’s previous owner. |
| Prowess | Instantly gain another attack of opportunity. | |
| Psionic Scent | Gain the scent ability. | |
| Psychic Tracking | A | Track a creature by thought, rather than by physical tracks. |
| Sustenance | You can go without food and water for one day. | |
| Thought Shield | A | Gain PR 13 against mind-affecting powers. |
| Wall Walker | Grants ability to walk on walls and ceilings. |
3rd-Level Soulknife Powers
| Power Name | Augment | Description |
|---|---|---|
| Charge Weapon | A | Infuse a weapon with energy damage. |
| Concealing Amorpha, Greater | A | Quasi-real membrane grants you total concealment. |
| Crisis of Breath | A | Disrupt subject’s breathing. |
| Dimension Slide | A | Teleports you a very short distance. |
| Ectoplasmic Grapnel | A | Use a ray of ectoplasm to perform a variety of functions. |
| Empathic Feedback | A | When you are hit in melee, your attacker takes damage. |
| Escape Detection | You become difficult to detect with clairsentience powers. | |
| Evade Burst | A | You take no damage from a burst on a succeasful Reflex save. |
| Form Astral Armor | A | You create a suit of armor out of astral ectoplasm. |
| Ghostslayer's Blade | A | Give a weapon ghost touch and undead bane. |
| Graft Armor | Your armor becomes an extension of your body. | |
| Graft Weapon | Your hand is replaced seamlessly by your weapon. | |
| Mental Barrier | A | Gain +4 deflection bonus to AC until your next action. |
| Physical Acceleration | A | You move faster, gain +1 on attack rolls, AC, and Reflex saves. |
| Psionic Lion’s Change | A | You can make a full attack in the same round you charge. |
| Sharpened Edge | Doubles normal weapon’s threat range. | |
| Telekinetic Barrier | A | Create a barrier that blocks projectiles. |
| Ubiquitous Vision | You have all-around vision. | |
| Vampiric Blade | You heal half of your base weapon damage. |
4th-Level Soulknife Powers
| Power Name | Augment | Description |
|---|---|---|
| Energy Adaptation | A | Your body converts energy to harmless light. |
| Fold Space | A | Teleports you a short distance. |
| Immovability | You are almost impossible to move and gain DR 15/—. | |
| Inertial Barrier | Gain DR 5/—. | |
| Psychic Reformation | A | Subject can choose skills, feats, and powers anew for previous levels. |
| Slip the Bonds | You cannot be held or otherwise rendered immobile. | |
| Steadfast Perception | Gain immunity to illusory effects, +6 bonus on Perception checks. | |
| Tactile Telekinesis | A | You gain a +8 bonus to Strength and a +2 bonus to attack and damage rolls. |
| Truevenom Weapon | Your weapon is horribly poisonous. | |
| Weapon of Energy | Weapon deals additional energy damage. |
5th-Level Soulknife Powers
| Power Name | Augment | Description |
|---|---|---|
| Adapt Body | Your body automatically adapts to hostile environments. | |
| Fiery Discorporation | A | Cheat death by discorporating into nearby fire for one day. |
| Psionic Revivify | A | Return the dead to life before the psyche leaves the corpse. |
| Psychofeedback | A | Boost Str, Dex, or Con at the expense of one or more other scores. |
| Second Chance | A | Gain a reroll. |