Stress Mechanic: Revision history

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

12 September 2024

  • curprev 12:2212:22, 12 September 2024Willtor talk contribs 7,133 bytes +8 →‎Stress Points and Stress Levels
  • curprev 12:2012:20, 12 September 2024Willtor talk contribs 7,125 bytes +7,125 Created page with "= Stress Mechanic = == Description == During the course of play, a character may experience mental and emotional trauma at witnessing particularly weird things. Low levels of stress affect a character in particular, expected ways. But in a cosmic horror setting, higher levels of stress may have less-expected effects. The sanity mechanic seems more geared towards pure horror avoidance, which has its place. But the goal of the following stress mechanic is to give a DM mo..."