PF1e House Rules: Difference between revisions
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* [[Metaphysical Transparency]]: Rules for dealing with interactions among different metaphysical energies (''eg.'' magic and psionics). | * [[Metaphysical Transparency]]: Rules for dealing with interactions among different metaphysical energies (''eg.'' magic and psionics). | ||
* [[Reducing Feat Taxes]]: Alterations to feats and feat chains intended to reduce the necessity of taking "useless" feats in order to advance. | |||
* [[Stress Mechanic]]: A custom stress mechanic (versus the typical "sanity" mechanics found in most horror genre games). | * [[Stress Mechanic]]: A custom stress mechanic (versus the typical "sanity" mechanics found in most horror genre games). | ||
* [[Miscellaneous Rules]]: House rules that don't fit into a larger category. | |||
= Character Classes = | = Character Classes = | ||
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* [[Soulknife]]: A combat class who distills psionic power into blades of pure energy. | * [[Soulknife]]: A combat class who distills psionic power into blades of pure energy. | ||
* [[Healer]]: A class focused on healing and seeking out knowledge. | * [[Healer]]: A class focused on healing and seeking out knowledge. | ||
= Campaign Feats and Traits = | |||
{| class="wikitable" align=left style="width: 100%;" | |||
! style="width: 200px;" | Feat !! style="width: 72px;" | Type !! style="width: 200px;" | Prerequisites !! Description | |||
|- | |||
| [[Awaken Talent]] || Psionic || None. || You have unlocked a minor psionic ability. | |||
|- | |||
| [[Bonded Relic]] || Item Creation || None. || You own an ancestral heirloom and can invest it with increasing power. | |||
|- | |||
| [[Bookworm]] || General || Caster level 3. || You have learned to cast from a scroll without expending it. | |||
|- | |||
| [[Bookwyrm]] || General || [[Bookworm]], caster level 5, must use a spellbook. || You have learned to cast directly from a spellbook. | |||
|- | |||
| [[Boon Companion (Mythic)]] || Mythic || Boon Companion. || Your animal companion is empowered by your mythic status. | |||
|- | |||
| [[Companion Subtlety]] || Companion || Int 6+, master has [[Subtle Companion]]. || You can alter your form in order to hide easily, or even blend in and act as a spy. | |||
|- | |||
| [[Divine Preparation]] || General || Ability to cast divine spells without preparation. || You can prepare a divine spell ahead of time, just as a cleric does. | |||
|- | |||
| [[Flexible Personality]] || Psionic || Psicrystal Affinity. || You can shift the shard of your personality that resides inside your psicrystal. | |||
|- | |||
| [[Focused Talent]] || Psionic || [[Awaken Talent]]. || You can perform minor psionic feats. | |||
|- | |||
| [[Hunter's Boon]] || Mythic || Boon Companion. || Your strengthened bond with your animal companion or familiar expands to include another. | |||
|- | |||
| [[Metaphysical Transparency]] || General or Psionic || Familiarity with at least one type of metaphysical energy. | |||
|| “There is no magic, only tricks.” | |||
|- | |||
| [[Psi-Like Knowledge]] || Psionic || Manifester level 1, one or more psi-like abilities. || You can manifest a psi-like ability as if it were a power. | |||
|- | |||
| [[Spell-Like Knowledge]] || General || Caster level 1, one or more spell-like abilities. || You can cast a spell-like ability as if it were a spell. | |||
|- | |||
| [[Split Personality]] || Psionic || Improved Psicrystal, [[Flexible Personality]]. || You can split your psicrystal into multiple psicrystals. | |||
|- | |||
| [[Subtle Companion]] || General || BAB +1, animal companion or bonded mount class ability. || You can shrink your companion. | |||
|- | |||
| [[Telekinetic Block]] || Psionic || Psionic Meditation, ability to manifest ''far hand'' or ''telekinetic force''. || Your telekinetic abilities provide a small amount of personal defense. | |||
|- | |||
| [[Telekinetic Throw]] || Psionic || Psionic Meditation, ability to manifest ''far hand'' or ''telekinetic force''. || You can hurl a weapon at an enemy, controlling it telekinetically. | |||
|- | |||
| [[Telekinetic Whirlwind]] || Psionic || 5th level, [[Telekinetic Throw]]. || You can attack multiple enemies when telekinetically hurling a weapon. | |||
|- | |||
| [[Transfer Spell]] || Metamagic || Caster level 3. || You can transfer a touch spell to another creature for delivery. | |||
|- | |||
| [[Two-Fisted Healing]] || General || Augment Healing. || You can divide the benefits of a healing spell between two recipients. | |||
|} | |||
{| class="wikitable" align=left style="width: 100%;" | |||
! style="width: 200px;" | Trait !! style="width: 72px;" | Type !! Description | |||
|- | |||
| [[Synchronicity]] || Psionic || Your concentration checks benefit from multiple classes. | |||
|} | |||
Latest revision as of 20:51, 21 January 2026
House Rules
- Fractional Base Bonuses: A method to smooth the advancement of attack and save bonuses for multiclass characters.
- Metaphysical Transparency: Rules for dealing with interactions among different metaphysical energies (eg. magic and psionics).
- Reducing Feat Taxes: Alterations to feats and feat chains intended to reduce the necessity of taking "useless" feats in order to advance.
- Stress Mechanic: A custom stress mechanic (versus the typical "sanity" mechanics found in most horror genre games).
- Miscellaneous Rules: House rules that don't fit into a larger category.
Character Classes
- Soulknife: A combat class who distills psionic power into blades of pure energy.
- Healer: A class focused on healing and seeking out knowledge.
Campaign Feats and Traits
| Feat | Type | Prerequisites | Description |
|---|---|---|---|
| Awaken Talent | Psionic | None. | You have unlocked a minor psionic ability. |
| Bonded Relic | Item Creation | None. | You own an ancestral heirloom and can invest it with increasing power. |
| Bookworm | General | Caster level 3. | You have learned to cast from a scroll without expending it. |
| Bookwyrm | General | Bookworm, caster level 5, must use a spellbook. | You have learned to cast directly from a spellbook. |
| Boon Companion (Mythic) | Mythic | Boon Companion. | Your animal companion is empowered by your mythic status. |
| Companion Subtlety | Companion | Int 6+, master has Subtle Companion. | You can alter your form in order to hide easily, or even blend in and act as a spy. |
| Divine Preparation | General | Ability to cast divine spells without preparation. | You can prepare a divine spell ahead of time, just as a cleric does. |
| Flexible Personality | Psionic | Psicrystal Affinity. | You can shift the shard of your personality that resides inside your psicrystal. |
| Focused Talent | Psionic | Awaken Talent. | You can perform minor psionic feats. |
| Hunter's Boon | Mythic | Boon Companion. | Your strengthened bond with your animal companion or familiar expands to include another. |
| Metaphysical Transparency | General or Psionic | Familiarity with at least one type of metaphysical energy. | “There is no magic, only tricks.” |
| Psi-Like Knowledge | Psionic | Manifester level 1, one or more psi-like abilities. | You can manifest a psi-like ability as if it were a power. |
| Spell-Like Knowledge | General | Caster level 1, one or more spell-like abilities. | You can cast a spell-like ability as if it were a spell. |
| Split Personality | Psionic | Improved Psicrystal, Flexible Personality. | You can split your psicrystal into multiple psicrystals. |
| Subtle Companion | General | BAB +1, animal companion or bonded mount class ability. | You can shrink your companion. |
| Telekinetic Block | Psionic | Psionic Meditation, ability to manifest far hand or telekinetic force. | Your telekinetic abilities provide a small amount of personal defense. |
| Telekinetic Throw | Psionic | Psionic Meditation, ability to manifest far hand or telekinetic force. | You can hurl a weapon at an enemy, controlling it telekinetically. |
| Telekinetic Whirlwind | Psionic | 5th level, Telekinetic Throw. | You can attack multiple enemies when telekinetically hurling a weapon. |
| Transfer Spell | Metamagic | Caster level 3. | You can transfer a touch spell to another creature for delivery. |
| Two-Fisted Healing | General | Augment Healing. | You can divide the benefits of a healing spell between two recipients. |
| Trait | Type | Description |
|---|---|---|
| Synchronicity | Psionic | Your concentration checks benefit from multiple classes. |