PF1e House Rules: Difference between revisions
m →Campaign Feats and Traits: Table formatting. |
Added custom skills in a more obvious location than "miscellaneous rules." |
||
| Line 15: | Line 15: | ||
* [[Soulknife]]: A combat class who distills psionic power into blades of pure energy. | * [[Soulknife]]: A combat class who distills psionic power into blades of pure energy. | ||
* [[Healer]]: A class focused on healing and seeking out knowledge. | * [[Healer]]: A class focused on healing and seeking out knowledge. | ||
= Campaign Skills = | |||
* [[Knowledge | Knowledge (forbidden lore)]]: Things Man Was Not Meant To Know<sup>TM</sup> | |||
* [[Knowledge | Knowledge (geology)]]: The study of rocks, minerals, and geologic processes. | |||
* [[Metacraft]]: Combines and replaces Spellcraft, Psicraft, and any other skill used to identify metaphysical energies. | |||
= Campaign Feats and Traits = | = Campaign Feats and Traits = | ||
Revision as of 18:47, 13 August 2026
House Rules
- Fractional Base Bonuses: A method to smooth the advancement of attack and save bonuses for multiclass characters.
- Metaphysical Transparency: Rules for dealing with interactions among different metaphysical energies (eg. magic and psionics).
- Reducing Feat Taxes: Alterations to feats and feat chains intended to reduce the necessity of taking "useless" feats in order to advance.
- Stress Mechanic: A custom stress mechanic (versus the typical "sanity" mechanics found in most horror genre games).
- Miscellaneous Rules: House rules that don't fit into a larger category.
Character Classes
- Soulknife: A combat class who distills psionic power into blades of pure energy.
- Healer: A class focused on healing and seeking out knowledge.
Campaign Skills
- Knowledge (forbidden lore): Things Man Was Not Meant To KnowTM
- Knowledge (geology): The study of rocks, minerals, and geologic processes.
- Metacraft: Combines and replaces Spellcraft, Psicraft, and any other skill used to identify metaphysical energies.
Campaign Feats and Traits
| Feat | Type | Prerequisites | Description |
|---|---|---|---|
| Awaken Talent | Psionic | None. | You have unlocked a minor psionic ability. |
| Bonded Relic | Item Creation | None. | You own an ancestral heirloom and can invest it with increasing power. |
| Bookworm | General | Caster level 3. | You have learned to cast from a scroll without expending it. |
| Bookwyrm | General | Bookworm, caster level 5, must use a spellbook. | You have learned to cast directly from a spellbook. |
| Boon Companion (Mythic) | Mythic | Boon Companion. | Your animal companion is empowered by your mythic status. |
| Companion Subtlety | Companion | Int 6+, master has Subtle Companion. | You can alter your form in order to hide easily, or even blend in and act as a spy. |
| Divine Preparation | General | Ability to cast divine spells without preparation. | You can prepare a divine spell ahead of time, just as a cleric does. |
| Flexible Personality | Psionic | Psicrystal Affinity. | You can shift the shard of your personality that resides inside your psicrystal. |
| Focused Talent | Psionic | Awaken Talent. | You can perform minor psionic feats. |
| Hunter's Boon | Mythic | Boon Companion. | Your strengthened bond with your animal companion or familiar expands to include another. |
| Metaphysical Transparency | General or Psionic | Familiarity with at least one type of metaphysical energy. | “There is no magic, only tricks.” |
| Psi-Like Knowledge | Psionic | Manifester level 1, one or more psi-like abilities. | You can manifest a psi-like ability as if it were a power. |
| Spell-Like Knowledge | General | Caster level 1, one or more spell-like abilities. | You can cast a spell-like ability as if it were a spell. |
| Split Personality | Psionic | Improved Psicrystal, Flexible Personality. | You can split your psicrystal into multiple psicrystals. |
| Subtle Companion | General | BAB +1, animal companion or bonded mount class ability. | You can shrink your companion. |
| Telekinetic Block | Psionic | Psionic Meditation, ability to manifest far hand or telekinetic force. | Your telekinetic abilities provide a small amount of personal defense. |
| Telekinetic Throw | Psionic | Psionic Meditation, ability to manifest far hand or telekinetic force. | You can hurl a weapon at an enemy, controlling it telekinetically. |
| Telekinetic Whirlwind | Psionic | 5th level, Telekinetic Throw. | You can attack multiple enemies when telekinetically hurling a weapon. |
| Transfer Spell | Metamagic | Caster level 3. | You can transfer a touch spell to another creature for delivery. |
| Two-Fisted Healing | General | Augment Healing. | You can divide the benefits of a healing spell between two recipients. |
| Trait | Type | Description |
|---|---|---|
| Synchronicity | Psionic | Your concentration checks benefit from multiple classes. |