PF1e House Rules: Difference between revisions
→House Rules: Added "Elephant in the Room" page. |
→House Rules: Added misc rules |
||
Line 8: | Line 8: | ||
* [[Stress Mechanic]]: A custom stress mechanic (versus the typical "sanity" mechanics found in most horror genre games). | * [[Stress Mechanic]]: A custom stress mechanic (versus the typical "sanity" mechanics found in most horror genre games). | ||
* [[Miscellaneous Rules]]: House rules that don't fit into a larger category. | |||
= Character Classes = | = Character Classes = |
Latest revision as of 21:50, 30 December 2024
House Rules
- Fractional Base Bonuses: A method to smooth the advancement of attack and save bonuses for multiclass characters.
- Metaphysical Transparency: Rules for dealing with interactions among different metaphysical energies (eg. magic and psionics).
- Reducing Feat Taxes: Alterations to feats and feat chains intended to reduce the necessity of taking "useless" feats in order to advance.
- Stress Mechanic: A custom stress mechanic (versus the typical "sanity" mechanics found in most horror genre games).
- Miscellaneous Rules: House rules that don't fit into a larger category.